At a time when the Prince of Persia franchise, the Devil May Cry franchise and the Metal Gear Solid franchise, amongst others, ruled the action/adventure genre, God of War appeared to come streaking out of left field to firmly establish itself within the top spot. With some of the best graphics seen on the PlayStation 2 and some of the best game play as well, it was simply only a matter of time before the cash cow was granted a sequel.
March 14th 2007 will herald the release of God of War 2, a long highly anticipated and perhaps the last great game that will grace the decaying PlayStation 2. Speculation as to why it was not developed for the PlayStation 3 has mostly diminished, as the consumers that purchased God of War will most likely not have access to a PlayStation 3 and thus the point of the sequel from a financial standpoint would be lost.
The game play that made God of War so popular and addicting will remain largely the same in God of War 2, to the delight of gamers who embraced the first game in the series. However, God of War 2 will have additional weapons, whereas the original game only had one alternate weapon, which many players passed on the opportunity of using because of its slowness. Kratos will gain the use of a Wind Bow, which can be upgraded to the point of creating a massive tornado and a Barbarian King’s War-Hammer, which will be extremely powerful but slow.
Kratos will also have access to elemental spells, two of which have been revealed already: an unnamed ice and unnamed thunder spell, each one being used in different manners. While most spells in the original game were completely offensive, it appears that the ice spell can be use defensively at a particular level, adding another element to the stellar game play.
The most notable addition to the game is that Kratos will be able to take flight through the use of Pegasus. However, flight independent of Pegasus has been hinted at as a wing item has been seen within Kratos’ inventory.
The platforming aspect of the game will also be expanded now that climbing on walls has been furthered. You’ll be able to suspend yourself in the air by gripping the ceiling, which will make for some interesting combat if someone decides to come around the corner-perhaps snapping a neck or two with his legs?
Fans of the previous installment will also be able to look forward to the over the type executions that Kratos can perform when weakening an enemy significantly. Ripping off limbs, decapitations, beating soldiers over the head with their severed limbs, driving skulls down over spears-everything that made the original intensely gritty and savage will return in the sequel and undoubtedly be increased, perhaps exponentially. Soldiers carrying swords will find those very swords used against themselves in many instances.
New moves, new magic, new enemies, new animations-new, new, new simply means hype, hype, hype. Though for most of the games slated to be released in 2007, God of War 2 shouldn’t have a problem pleasing its legions of fans.